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Software Engineer (w/m/d)

HandyGames

Giebelstadt, Bavaria, Germany • Vollzeit

Bewerben Sie sich als Erste/r!

Erfahrung
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Gehalt
Stellenangebote
1
Veröffentlicht
vor 2 Stunden
Arbeitsmodus
Im Büro
Teilnahmeberechtigung
Candidates who are passionate about game development and comfortable working on-site in Giebelstadt, Germany, with strong English skills and relevant experience in game porting, platform integration, and optimization.
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Wo Sie arbeiten werden

Stellenbeschreibung

About the company

HandyGames is an international publisher and developer of indie and premium mobile games. The company is looking for an on-site Software Engineer for its headquarters in Giebelstadt, Germany, offering the chance to work in a challenging environment within the games industry and contribute to the success of one of Germany’s most established game developers.

Role overview

In this position, you will join one of the Scrum teams and play a key role in the technical implementation and refinement of games. A major focus of the role is adapting titles for mobile platforms such as iOS and Android, as well as modern console systems including PlayStation, Xbox, and Nintendo Switch.

You will collaborate closely with developers, artists, and designers to make sure the games perform well and feel polished across a wide range of platforms. This includes adjusting for different hardware constraints, platform-specific features, and improving performance and memory usage.

Key technologies

  • C# and C++
  • Unity
  • Unreal Engine
  • Custom engines

Responsibilities

  • Contribute to the technical development and optimization of games within a Scrum team.
  • Port titles to mobile devices and console platforms.
  • Work with cross-functional teams to ensure strong technical and gameplay quality across platforms.
  • Adapt games to varying hardware requirements and platform features.
  • Improve performance, memory usage, and overall technical stability.
  • Support platform integration tasks such as input systems, achievements, trophies, controller layouts, store connections, and SDK integrations.
  • Handle optimization work for mobile and console releases, including rendering, memory, and build pipelines.

Requirements

  • Strong enthusiasm for games and game development, especially porting to mobile devices and consoles.
  • Working knowledge of relevant technologies and operating systems such as iOS, Android, PlayStation, Xbox, or Nintendo Switch.
  • Hands-on experience with platform integration, including input interfaces, achievements, trophies, controller schemes, store integrations, or SDK integration.
  • Practical experience optimizing mobile or console games for memory, rendering, performance, and build pipelines.
  • Understanding of 2D/3D graphics, animation, or shaders.
  • Ability to quickly adapt to new projects and technical requirements.
  • Self-driven, responsible, structured, and team-oriented working style.
  • Prior experience in the games industry is an advantage.
  • Excellent written and spoken English skills.

Benefits

  • 40-hour workweek.
  • Flexible working hours and 30 days of vacation.
  • Fast decision-making due to flat hierarchies.
  • Opportunity to work with an experienced team of professionals.
  • Modern workplace setup with the latest technology.

On-site infrastructure

  • Team restaurant.
  • In-house gym.
  • Charging stations for electric vehicles.
  • Company apartment available on request.
  • Parcel receiving service.

Additional information

The company processes applicant personal data in accordance with its privacy notice for candidates. For applications, only PDF files are accepted. Compressed files such as ZIP or RAR, Word or Excel documents, and external links are not accepted.

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